Ren Amamiya is about to enter his second year after transferring to Shujin Academy in Tokyo. Following a particular incident, his Persona awakens, and together with his friends, they form the “Phantom Thieves of Hearts” to reform hearts of corrupt adults by stealing the source of their distorted desires. Meanwhile, bizarre and inexplicable crimes have been popping up one after another… Living an ordinary high school life in Tokyo during the day, the group maneuvers the metropolitan city as Phantom Thieves after hours. Let the curtain rise for this grand, picaresque story!
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What to watch after PERSONA5 the Animation
A series shortlist from the cached Film Atlas engine. The interactive map may include more titles or newer results. These are similarity matches, not a guarantee of age suitability.
Buntarou doesn't know what he wants to do in the future. He does not have any kind of dream that he wants to pursue, so currently he just spends his days hanging around with his friends. One day, his classmate Sayuki asks him if he wants to help with development of a gal game. She says that she had become interested in his help after she read one of his works intended for the drama club. Buntarou doesn't know anything about gal games, but Sayuki claims that she has the ability to make it a success. Can they make the game, and will it be a success like she claims it will be? This is the story of youths taking a daring step into the unknown...
Takemichi Hanagaki is a freelancer that’s reached the absolute pits of despair in his life. He finds out that the only girlfriend he ever had, in middle school, Hinata Tachibana, had been killed by the ruthless Tokyo Manji Gang. The day after hearing about her death, he’s standing on the station platform and ends up being pushed over onto the tracks by a herd of people. He closes his eyes thinking he’s about to die, but when he opens his eyes back up, he somehow had gone back in time 12 years. Now that he’s back living the best days of his life, Takemichi decides to get revenge on his life.
Set between the Kamakura and Muromachi periods, during the Kenmu Restoration, the story follows the tale of Hojo Tokiyuki, a boy on the run after his family is overthrown by Ashikaga Takauji. With his only allies being a shady priest and his followers, the young lord must seek revenge and regain his glory, with his only weapon: a superhuman ability to flee and hide.
When a stray black cat named Kuro crosses Mahiru Shirota's path, the high school freshman's life will never be the same again. Kuro is, in fact, no ordinary feline, but a servamp: a servant vampire. While Mahiru's personal philosophy is one of non-intervention, he soon becomes embroiled in an ancient, altogether surreal conflict between vampires and humans.
Why it connects
strong shared themes: anime and japanese high school
After a Momotaro assassin suddenly kills his adoptive father, Shiki vows to avenge him. But first, he must learn to control his newly awakened Oni blood.
Tokyo, 2030. A high-frequency resonance is suddenly heard in a suburban area, and at the same time, the entire town is shrouded in a red mist. All living things that hear the sounds, human and animal alike, lose consciousness. The phenomenon is assumed to be an unidentified virus, so due to fear of a spreading epidemic, Tokyo is blocked off from the rest of the country. About six months later, all the people who had lost consciousness awaken as if nothing ever happened. However, strange incidents start happening on that same day, and the city becomes engulfed by a chain of cruel destinies.
Why it connects
strong shared themes: anime and based on video game
Furin High School's delinquents get bad grades, but they excel at protecting their town. Then a victory-obsessed newcomer threatens the balance of power.
Hajime Nagumo and his high school class are suddenly summoned to a fantastical land as heroes. But while most of his classmates have powerful stats and abilities, Hajime does not. Underappreciated and unprepared, he tumbles into the depths of a monster-infested dungeon where voracity and sacrifice are his only options. To thrive in this savage world, he’ll have no choice but to welcome the abyss.
Nearly half the population of Sakurada, a small town near the Pacific Ocean, has some sort of unique power. These powers range from being able to enter the mind of a cat, to resetting the world back to a certain point in time in the past. There is a group known as the "Kanrikyoku" that controls and monitors the use of these powers. Asai Kei and Haruki Misora work for their school’s club called "Houshi" club, which execute any missions received from the Kanrikyoku. Misora has the ability to reset the world 3 days. This means that all events and any memory of the past 3 days that "could have" happened, never happened. Kei has the ability to "remember" the past. Even after Misora uses her powers to reset the world back 3 days, Kei will retain those 3 days in his memory. Combining their powers, these two solve missions issued by the Kanrikyoku.
Why it connects
strong shared themes: anime and high school student
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